{"id":16515,"date":"2026-09-26T13:20:19","date_gmt":"2026-09-26T13:20:19","guid":{"rendered":"https:\/\/www.squeelio.com\/?p=16515"},"modified":"2026-09-26T13:59:44","modified_gmt":"2026-09-26T13:59:44","slug":"whoever-writes-the-code-writes-reality","status":"publish","type":"post","link":"https:\/\/squeelio.com\/index.php\/2026\/09\/26\/whoever-writes-the-code-writes-reality\/","title":{"rendered":"Whoever  writes the code writes reality"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>For most of human history, reality had one enormous advantage over imagination: it looked real.<\/p>\n<p>A painter could paint Rome and a novelist could describe Mars, while a filmmaker could construct an alien civilisation, but however convincing the illusion became, there was always a boundary between representation and reality. The painting remained paint, the film remained film, and the imaginary world remained safely inside the imagination.<\/p>\n<p>Artificial intelligence is beginning to disturb that boundary.<\/p>\n<p>Ask an AI system to generate a video of a woman walking through Tokyo in the rain, with sunlight reflecting from the wet pavement and pedestrians moving behind her, and it can now produce something remarkably close to what a camera might have recorded. Her coat responds to the wind, cars pass in the background and the reflections move across the road.<\/p>\n<p>Look carefully and the illusion may still break. A hand moves strangely, a reflection is wrong or the laws of physics momentarily become optional. We know it is artificial, but that isn\u2019t really the interesting part. What matters is how quickly it is becoming difficult to tell.<\/p>\n<p>Underneath the entire spectacle\u2014the woman walking through Tokyo, the rain falling around her and the light reflected from the pavement\u2014is code.<\/p>\n<p>There is no woman walking down that street and there is no rain falling on her. In fact, there isn\u2019t even a camera recording the scene. There is computation producing a visual representation which, when interpreted by our eyes and brain, creates an experience remarkably similar to the one produced by physical reality.<\/p>\n<p>That should make us think carefully about what we mean when we use the word real.<\/p>\n<h3>The Five-Year Miracle<\/h3>\n<p>What makes this extraordinary is the speed at which it has happened. We have not been developing convincing AI-generated realities for centuries. The dramatic transformation has occurred within only a few years.<\/p>\n<p>Early AI images were curiosities in which faces melted, fingers multiplied and objects merged bizarrely into one another. Then the images became photographic and shortly afterwards they began to move. Artificial cameras could travel through artificial environments, while characters increasingly maintained their identities and lighting behaved more convincingly.<\/p>\n<p>We are watching the primitive beginnings of something much larger: computational reality.<\/p>\n<p>Now extrapolate those developments forward, not for another five years but for ten, twenty or thirty. What happens when artificial reality stops being something we merely watch through a rectangular screen?<\/p>\n<p>Combine artificial intelligence with spatial computing, synthetic sound, haptic systems and eventually some form of neural interface, and the distinction between observing a simulation and inhabiting one begins to become genuinely interesting. You might know intellectually that your environment is artificial while experiencing it perceptually as completely real.<\/p>\n<p>In fact, that distinction already exists in another form. When we dream, we rarely spend the dream reminding ourselves that none of it is happening. The brain accepts the sensory information available to it and constructs a world around us.<\/p>\n<p>Perhaps reality, from the human perspective, has always been partly an information problem.<\/p>\n<h4>The Universe We Cannot Visit<\/h4>\n<p>Consider the scale of the universe.<\/p>\n<p>There are places so distant that no human being could realistically travel to them. Even travelling at the speed of light, which physics tells us objects with mass cannot do, journeys across the observable universe would involve almost incomprehensible spans of time.<\/p>\n<p>We may never physically stand beneath the sky of a planet orbiting a star in another galaxy, but suppose sufficiently advanced instruments could gather information about such a world. An AI could combine astronomical observations with what we know about planetary physics and chemistry to construct a probabilistic model of that planet.<\/p>\n<p>Now imagine entering it.<\/p>\n<p>You stand beside an alien ocean beneath a sky unlike anything visible from Earth. Perhaps there are two moons overhead and the gravity feels slightly different. The atmosphere scatters the star\u2019s light according to its predicted chemical composition, while the waves behave according to the gravitational conditions calculated for that world.<\/p>\n<p>You walk along the beach knowing perfectly well that you have never left Earth.<\/p>\n<p>Nothing around you is physically there, yet it would be equally strange to say that you had experienced nothing. You would have experienced a computational reconstruction of a possible physical reality, and as those reconstructions became increasingly accurate, the distinction between simulation and experience would become much harder to define.<\/p>\n<p>Perhaps we will never travel to another galaxy. Perhaps, eventually, we won\u2019t need to.<\/p>\n<p>We Could Travel Backwards Too<\/p>\n<p>The same technology could point in the opposite direction.<\/p>\n<p>Imagine standing beside the Rubicon in January 49 BC and watching Julius Caesar approach with his troops. You hear horses and Latin voices as the soldiers move towards the river, and for a few minutes you occupy the landscape of one of the most famous moments in Western history.<\/p>\n<p>Obviously, nobody filmed Caesar crossing the Rubicon and any reconstruction would contain a considerable amount of inference. Archaeology and contemporary texts could establish some of the constraints, while geography, surviving artefacts and historical scholarship could provide more of the framework. Artificial intelligence would inevitably have to fill the enormous gaps.<\/p>\n<p>It would not literally be the past, but it might become our most convincing available experience of it.<\/p>\n<p>Historical education could consequently become something completely different. Instead of merely reading that Caesar crossed the Rubicon, you could stand beside the river as he crossed it. Rather than looking at photographs of Victorian London, you could walk through its streets. Ancient Alexandria, Renaissance Florence or Mughal Delhi could become places we visit rather than simply places we read about.<\/p>\n<p>History would cease to be something merely described and would increasingly become something experientially reconstructed.<\/p>\n<p>That is where things become dangerous.<\/p>\n<blockquote>\n<p>Whoever Writes the Code Writes the World<\/p>\n<\/blockquote>\n<p>Reality has always been contested. Kings commissioned flattering portraits, empires wrote histories and governments attempted to control newspapers because those in power have always understood that controlling information helps control people\u2019s understanding of the world.<\/p>\n<p>Coded reality introduces something potentially much more powerful because you would no longer merely control the description of an event. You could control the event that people believe they have experienced.<\/p>\n<p>Imagine a narcissistic political leader commissioning a reconstruction of history in which every important event confirms his greatness. The crowds could be made larger and his failures could quietly disappear, while opponents could be represented as weak, ridiculous or corrupt. Eventually an entire generation might grow up not simply reading a distorted account of history but experiencing one.<\/p>\n<p>The difference is profound.<\/p>\n<p>Traditional propaganda tells us what supposedly happened. Coded propaganda could invite us inside and allow us to experience its version of what happened.<\/p>\n<p>Whoever controls the model could control the witnesses and their dialogue, the appearance of the crowd and even the atmosphere surrounding the event. Once historical information becomes an immersive experience, separating documented evidence from invention becomes vastly more difficult.<\/p>\n<p>Future societies may therefore require something resembling cryptographic provenance for artificial reality: a means of establishing where an experience came from, which evidence informed it, what has been reconstructed and what has simply been invented.<\/p>\n<p>Without that distinction, history itself becomes editable.<\/p>\n<p>Perhaps Reality Has Always Been Rendered<\/p>\n<p>There is an even stranger philosophical question hiding underneath all this because we never actually experience the external world directly.<\/p>\n<p>Light reaches the retina and signals travel through the nervous system, after which the brain processes that information and constructs the visual environment we experience. Colour itself is not sitting on objects waiting to be collected by our eyes. Our nervous system creates the experience of colour from electromagnetic information.<\/p>\n<p>The world we experience is therefore already, in some sense, a representation.<\/p>\n<p>Artificial intelligence merely introduces another representational layer. Physical information can be converted into data, processed computationally and returned to us as sensory information, which the brain then turns into experience.<\/p>\n<p>The unsettling question is therefore not simply whether artificial reality can eventually become indistinguishable from physical reality. The more interesting question is how much that distinction ultimately matters to consciousness.<\/p>\n<p>If I stand on an artificial beach and watch an artificial sunset while listening to artificial waves, yet experience exactly the same sense of wonder I would experience on a physical beach, then the beach may not be real.<\/p>\n<p>But the experience is.<\/p>\n<h4>The Coded Future<\/h4>\n<p>We are still at the beginning. Today\u2019s AI-generated worlds regularly betray themselves through glitches, inconsistencies and occasional absurdities. If we look carefully enough, we can usually find the seams.<\/p>\n<p>Yet consider how primitive this technology still is and how far it has progressed in only a handful of years. Project that development forward ten, twenty or thirty years and the important question may no longer be whether computers can generate convincing reality. The evidence increasingly suggests that they can.<\/p>\n<p>The more important question will be who controls the code.<\/p>\n<p>Once reality can be generated, it can also be edited. The past can be reconstructed according to whoever defines the parameters, while the present can be altered and possible futures can be experienced before they occur. Worlds that are physically unreachable could nevertheless become places that human beings experience as destinations.<\/p>\n<p>The great technological struggle of the future may therefore not simply be between human beings and machines. It may be between competing versions of reality and between those who have the power to create those realities and those expected to inhabit them.<\/p>\n<p>For thousands of years we assumed reality possessed one unbeatable advantage over every representation of it: reality was real.<\/p>\n<p>We are now beginning to discover something rather more unsettling.<\/p>\n<p>From the perspective of human perception, reality may ultimately be information interpreted by consciousness. If we become sufficiently good at generating that information, the distinction between a world that exists and a world that is coded may become increasingly difficult to locate.<\/p>\n<p>And perhaps, one day, almost impossible to see.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; For most of human history, reality had one enormous advantage over imagination: it looked real. A painter could paint Rome and a novelist could describe Mars, while a filmmaker could construct an alien civilisation, but however convincing the illusion became, there was always a boundary between representation and reality. The painting remained paint, the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":16517,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[301],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Whoever writes the code writes reality - Squeelio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/squeelio.com\/index.php\/2026\/09\/26\/whoever-writes-the-code-writes-reality\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Whoever writes the code writes reality - Squeelio\" \/>\n<meta property=\"og:description\" content=\"&nbsp; For most of human history, reality had one enormous advantage over imagination: it looked real. 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